Pages: [1] 2 |
1. {request} - We need an armored car to transport infantry. - in Feedback/Requests [original thread]
Planetside 2 has an APC that can carry like 10 dudes and then deploy into a spawn point. They had similar vehicles in Templar One.
- by Rendiff Jurr - at 2013.02.17 13:59:00
|
2. bunny hopping and iron sights - in Feedback/Requests [original thread]
Agreed
- by Rendiff Jurr - at 2013.02.17 13:58:00
|
3. Spawn Points - in Feedback/Requests [original thread]
Lightning XII wrote: BMSTUBBY wrote: Play Skirmish instead of TDM and or use drop uplinks. \ that why called ambush for a reason,lol. My corp team don't complain they use drop uplinks ^.^ Drawing attention to a broken game mechanic is ...
- by Rendiff Jurr - at 2013.02.15 04:09:00
|
4. [Request] Player to Player trading - in Feedback/Requests [original thread]
Don Von Hulio wrote: SOONGäó Is there a list of planned features somewhere?
- by Rendiff Jurr - at 2013.02.10 16:07:00
|
5. [Request] Make me feel like I am in a dropsuit - in Feedback/Requests [original thread]
This ^^
- by Rendiff Jurr - at 2013.02.10 16:05:00
|
6. Ive been seeing a lot of this recently... - in Feedback/Requests [original thread]
Well that's peculiar.
- by Rendiff Jurr - at 2013.02.10 05:06:00
|
7. [Request] Make me feel like I am in a dropsuit - in Feedback/Requests [original thread]
Halo 4 had a decent hud, maybe not as fancy as Dust should have since the Master Chief actually has a visor but it would be a good starting point. http://media.t3.com/img/resized/ha/xl_Halo-4-HUD-624.jpg
- by Rendiff Jurr - at 2013.02.10 05:03:00
|
8. Spawn Points - in Feedback/Requests [original thread]
Qubot Sendai wrote: it's worth noting that one must look at the map, assess the situation, select the best available spawn point. just hitting X without thinking or merely selecting 'default' can lead to the same situation discussed here. you ...
- by Rendiff Jurr - at 2013.02.10 05:01:00
|
9. Spawn Points - in Feedback/Requests [original thread]
Last night was playing Ambush and I spawned next to an enemy controlled supply depot with 4 guys standing around it. I was melted before I even had a chance to take a single step.
- by Rendiff Jurr - at 2013.02.08 16:15:00
|
10. [Request] Different Sights on Weapons - in Feedback/Requests [original thread]
The promise of weapon customization doesn't do anything about actually fixing the scaling of the iron sights.
- by Rendiff Jurr - at 2013.02.07 15:21:00
|
11. [Request] Different Sights on Weapons - in Feedback/Requests [original thread]
I agree with you for the most part. I think iron sights would be alright if they were scaled correctly, they're too big/wide in my opinion.
- by Rendiff Jurr - at 2013.02.07 14:25:00
|
12. Spawn Points - in Feedback/Requests [original thread]
Ted Cougarjuice wrote: Lonnar wrote: BMSTUBBY wrote: Play Skirmish instead of TDM and or use drop uplinks. Drop uplinks will not solve the start of battle issue ... get with it I've camped Drop Uplinks in Ambush. I'm ashamed to admi...
- by Rendiff Jurr - at 2013.02.07 14:21:00
|
13. Tweak the iron sights - in Feedback/Requests [original thread]
It really does need to be adjusted. I've been shooting real rifles for a long time and the time a front sight should be the size of your entire target is when your aiming at ranges in excess of 200 meters. The scaling for the front sights is way off.
- by Rendiff Jurr - at 2013.02.06 19:25:00
|
14. Spawn Points - in Feedback/Requests [original thread]
Something really needs to be done about this. It seems to be really bad right at the beginning of the match. Instead of teams spawning at different ends of the map both teams are all mixed together in different areas. I spawn close to enemies reg...
- by Rendiff Jurr - at 2013.02.06 19:19:00
|
15. [Request] Do not remove the SP cap - in Feedback/Requests [original thread]
What about doing a Call of Duty-ish, Prestige mode? Let's say you hit a certain amount of SP, you're then given the option to continue on or you can reset your clone in exchange for a few ISK and maybe a special vanity Dropsuit or vehicle. For exa...
- by Rendiff Jurr - at 2013.01.23 02:18:00
|
16. Iron Sights - an alternative - in Feedback/Requests [original thread]
What gets me is that we barely use Iron sights on assault rifles now, I've been in the Army for about 8 years now and every M4 I've used and most M16's have a reflexive red dot sight, with iron sights as a back up in case it breaks or your batteri...
- by Rendiff Jurr - at 2012.12.19 16:19:00
|
17. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
Why is it that Dust is the first game I've ever seen that makes you pay for voice chat? I don't think that the gaming community at large will be on board with this when the game comes out.
- by Rendiff Jurr - at 2012.12.19 16:07:00
|
18. Feedback - Ironsights, Aiming - in Feedback/Requests [original thread]
The iron sights aren't scaled very well. When you aim they completely cover the target and it's hard to tell where you're hitting, especially when your are aiming at moving target. Sensitivity is a complete mess. Any other FPS game I've played be...
- by Rendiff Jurr - at 2012.12.19 16:04:00
|
19. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
LAV control LTS - Steer RTS - view angle R1 - Accelerate L1 - Reverse X - Brake LTS - Left tread RTS - Right tread R1 - Rotate turret CW L1 - Rotate turret CCW R2 - Fire weapon
- by Rendiff Jurr - at 2012.09.04 16:53:00
|
20. CCP Please Consider LAV Advance Controls. ;) - in Feedback/Requests [original thread]
I support this idea. The controls are clunky and don't work well. It's so hard to drive the LAV I haven't bothered to train any of the driving skill, and I don't even use the default militia LAV.
- by Rendiff Jurr - at 2012.09.03 01:28:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |